Newpark Games
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  • Sphere
    • How to Play >
      • Game Flow
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      • Movement
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    • Worlds >
      • Arcadia >
        • Mara
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      • Race
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      • The Mystery >
        • Rotes
        • Abjuration
        • Animancy
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        • Confluence
        • Conjuration
        • Ecologism
        • Glamour
        • Thaumaturgy
        • Transmutation
      • Features
      • Background
      • Assets
      • BASIC and Stats
      • Character Growth >
        • Keys
    • Wonders Great and Small >
      • Armaments
      • Supplies
      • Services
      • Wonders
      • Real Estate
    • Adventure >
      • The Journey
      • Encounters
      • NPCs
      • Monsters
      • Other Dangers >
        • Disease
      • Rewards
  • Madness
  • Dungeon Storm
  • R3L1C

Solomonari

Named for the legendary wisest human to ever live, the Solomonari were engineered with an exceptional capacity for reason and intelligence. Their wisdom affords them a keen connection to the Aether and many train to wield its strange powers. Within the Fleet, Solomonari are scribes, scholars, and mystics of no small renown, able to fathom and unravel mysteries that confound others. They are cool, collected, and keep a level head at all times, yet their emotional detachment makes it difficult for them to empathize with others, often leading to social detachment.
+1 to Mind

+200 Materia for Armaments
+300 Materia for Augments
+100 Materia for Gear

When a Solomonari spends Destiny, each point counts as 2 Bumps instead of 1.
​When a Solomonari spends Focus, each point grants 2 extra dice instead of 1.
Picture
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  • Main
  • Sphere
    • How to Play >
      • Game Flow
      • Actions
      • Task Resolution
      • Your Character Sheet
      • Combat
      • Movement
      • Health and Status
      • Destiny
      • Running the Game
    • Setting
    • Worlds >
      • Arcadia >
        • Mara
      • Helios
      • Thera
    • Character >
      • Race
      • Arcanum
      • The Mystery >
        • Rotes
        • Abjuration
        • Animancy
        • Artifice
        • Augury
        • Confluence
        • Conjuration
        • Ecologism
        • Glamour
        • Thaumaturgy
        • Transmutation
      • Features
      • Background
      • Assets
      • BASIC and Stats
      • Character Growth >
        • Keys
    • Wonders Great and Small >
      • Armaments
      • Supplies
      • Services
      • Wonders
      • Real Estate
    • Adventure >
      • The Journey
      • Encounters
      • NPCs
      • Monsters
      • Other Dangers >
        • Disease
      • Rewards
  • Madness
  • Dungeon Storm
  • R3L1C