GLAMOUR
While most Mortal minds remain stagnant and fixed, the mind of a magician has been Elsewhere. It has seen dream-like vistas of kaleidoscope realities splayed open like a flower in full bloom. And it is this magical mind that may bend the senses and will of lesser minds to its own influence using the Mystery of Glamour. Glamour deals in illusion, hypnotic suggestion, and the control of others thoughts, feelings, and perceptions. Those who practice Glamour may read the thoughts and deep-seated emotions of others, turn their hearts towards a new goal of the magician's choosing, and even fracture the mind of an enemy into madness.
Doze
Facade
Fata Morgana
Hypnotic Gaze
Impulse
Inception
Magnetism
Silver Tongue
Veracity
Whispers of Lethe
Doze
Facade
Fata Morgana
Hypnotic Gaze
Impulse
Inception
Magnetism
Silver Tongue
Veracity
Whispers of Lethe
spellWhat does this Spell do?
Who uses it? How is it useful for an adventurer? Is there a cost associated with this Spell? Are there any unwanted repercussions or side-effects to its use? When and how was it discovered? What are the social implications of its existence? What are the social implications of casting it? 7 8 |
Cast this Spell as a (Action type) and touch a creature/and target a creature within X meters.
You can spend 0 Mana to cast SPELL NAME as a Cantrip, 1 Mana to cast it at Level 1, 2 Mana to cast it at Level 2, or 3 Mana to cast it at Level 3. When you do, make a Spellcraft Feat. For each Bump you roll, pick one of the following effects (depending on what Level you cast the Spell at):
You can spend 0 Mana to cast SPELL NAME as a Cantrip, 1 Mana to cast it at Level 1, 2 Mana to cast it at Level 2, or 3 Mana to cast it at Level 3. When you do, make a Spellcraft Feat. For each Bump you roll, pick one of the following effects (depending on what Level you cast the Spell at):
CANTRIP
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LEVEL 1
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LEVEL 2
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LEVEL 3
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