Marauder
Marauder armor was designed to support Pathfinders who prefer to strike first, fast, and hard. This V.E.R.S.A. features moderate defense and a neural auger designed to pull the wearer's latent psychic abilities to the fore, granting them an array of powerful Schema to decimate foes and support allies. If the Marauder has one weakness, it's a lack of Energy for extra Augments and extended engagements. The Marauder often serves as damage dealer for the team, hitting foes with a rapid assault before they can react.
A Marauder starts with the following:
Defense: 2 Sync: +2 Schema: 3 |