GEO
Your connection to Mana gives you primal power over stones and earth, allowing you to reach down the bedrock of the world and reshape it as you see fit. You can grind stone to sand, heap waves of jagged rock upon enemies, upheave and reshape the battlefield and create structures and ostacles from the ground, limited only by your imagination. Even if you have no talent for sorcery, your intimate bond with Mana gives you power over the earth and strength to endure any strife.
Because of the nature of your powers, you will always have a weapon close at hand, a font of power at the ready for when danger rears its head. Your powers give you both the versatility to control the flow of battle from the backline or the strength to engage enemies head-on, able to withstand their blows just as the mountain stands firm against the ages. You may even lend this strength to others, empowering them with your durability, fortifying their bodies and spirits against the tide of enemy aggression. Few may beseige you in battle, but that is not where your usefulness ends. Your affinity for the earth lets you raise structures, obstacles, and useful contrivances from stone, form weapons and armor of various sorts, burrow through the dirt, and even "see" through vibrations in the ground. May your courage stand unyielding, even in the face of overwhelming odds. Let nothing shake you, mountain-mover; for you will stand when others cannot, and you will remain when all else has fallen. |
prime arcanum
Geokinesis
You are able to control the shape of common earthen materials like dirt, sand, clay, mud, and stone. As an Action, you can summon any of these materials into an unoccupied space on the ground within 20 meters of you, enough to fill a 1 x 1 x 1 meter cube. The material appears in any shape you desire, be it a statue, a pillar, a wall, or a more specialized design (with no moving parts) like stairs, a ladder, a jail cell, etc. You can use multiple Actions to build onto what you've started.
Structures summoned and built by Geokinesis crumble to dust in around 10 minutes. Pick a Geo Art to reflect the ways you've learned to shape the earth to your will. |
Geo Arts
Earthen Resistance
You have (Geo) Physical Resistance against the first instance of Physical damage you receive each round.
You have (Geo) Physical Resistance against the first instance of Physical damage you receive each round.
Gaia's Gift
Gain 1d6 + (Geo) Endurance whenever you start your turn on an earthen surface like dirt, brick, or stone.
Gain 1d6 + (Geo) Endurance whenever you start your turn on an earthen surface like dirt, brick, or stone.
Immoveable
Reduce all instances of unwanted forced movement by (Geo). You cannot be knocked prone without consent and have Advantage to Save against the Slowed and Immobilized conditions.
Reduce all instances of unwanted forced movement by (Geo). You cannot be knocked prone without consent and have Advantage to Save against the Slowed and Immobilized conditions.
Metal Attunement
You can bend and manipulate unattended metal objects as easily as folding paper and may move unattended metal objects from a distance of up to 20 meters away.
You are always aware of the prence of metal within (Geo x 10) meters.
You can bend and manipulate unattended metal objects as easily as folding paper and may move unattended metal objects from a distance of up to 20 meters away.
You are always aware of the prence of metal within (Geo x 10) meters.
Rockshift
You can lift, hold, or move any earthen construct you've created or lift/hold/move 1 square meter of raw earthen mater (which no one is standing on). You can move the target up to (Geo) meters as a Half Action. If the earth you're moving collides...
You can lift, hold, or move any earthen construct you've created or lift/hold/move 1 square meter of raw earthen mater (which no one is standing on). You can move the target up to (Geo) meters as a Half Action. If the earth you're moving collides...
- With an object: you may destroy the object (if it is not harder than stone) or push it along with the earth you're moving (if it is smaller than a Medium-sized creature).
- With a creature: you may push the creature along with the earth you're moving (an unwilling creature may Save to resist, ceasing the earthen material from moving) or force the target to Save or take (Geo)d4 Physical damage.
Stoneheart
No matter what kind of armor you're wearing, you have a natural +(Geo) bonus to Defense.
No matter what kind of armor you're wearing, you have a natural +(Geo) bonus to Defense.
Stonewright's Labor
When you use Geokinesis to create structures of earthen material, you summon (Geo)d4 contiguous 1 x 1 x 1 meter sections of earthen material (instead of a single block) into an unoccupied area.
The structure crumbles to dust after 1d4 hours (instead of 10 minutes).
When you use Geokinesis to create structures of earthen material, you summon (Geo)d4 contiguous 1 x 1 x 1 meter sections of earthen material (instead of a single block) into an unoccupied area.
The structure crumbles to dust after 1d4 hours (instead of 10 minutes).